Doors
We provide a couple of options for doors to get you started, but to be fair Doors can be a surprisingly complex problem to solve in some projects so you may need to build your own solution.
The Sandbox scene shows how Sliding doors can be implemented, while the Kay Demo shows how swinging doors can be implemented. The default implementation is Auto Doors, while you may choose to implement a Interactable Door - triggerred by the player deliberately.
Either way, the default class looks like this:

The Type enum property at the top of the component determines how it will function, while the rest of the properties are related to Sliding or Swinging.
Last updated
Was this helpful?