Area Migration
Some games have a quick loading screen phase when teleporting to other areas in the same scene, for example mario jumps into the tube, screen fades to black, then restores, and he is now at the destination seamlessly.
We call this Migration. You can use the InteractableMigration component to transfer players around the scene instantly with a loading screen blocking any unsavory transitions.

Simply choose the target point, setup the regular interaction stuff, and it will do the rest. If you prefer a trigger box style activation for the migration, you could easily set one up using the code in this component.
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