News

Prodigy 1.1 (aka 25.12) released Dec 13, 2025

Three years between releases seems like a lot! When Prodigy was released originally it was in a good place where you could build a project out of it. However, we needed user feedback, we needed to do more dog-fooding of our own, and we needed to understand what changes needed to happen in order to make Prodigy a better framework for everyone.

After game jams, exploratory R&D projects, and an abundance of unrelated simulation projects we've finally had time to build out some really cool upgrades for Prodigy!

  • Finally some more documentation!

  • Local Co-op

  • Gamepad support

  • Vertical Body IK aiming

  • Passive NPCs

  • Moving Platform Support

  • Migrations (inter-scene) with loading screen transition

  • Roof-removal zones

  • Dialogue System with Branching aka Whisper (experimental)

  • Carry and Drop large objects (non-inventory related)

  • More animations, better animations

  • Interaction System (toggles, conversations, merchants, etc)

  • Outline Render Feature Shader

  • Weapon casing ejections!

  • Mesh flashing on damage

  • Updated Vault Integrations

  • Automatic swinging doors

  • Running

  • Consolidated various design options into simpler forms

  • New, updated Stylized demo

  • New Toon-like demo using KayKit assets

  • ... and much more!

Why not a 2.0 version? Because we're not there yet! This is certainly a dot release, changing many many core systems, adding necessary game design features, overhauling some existing systems, consolidating some confusing design elements and just building what we need to make actual games.

There's now continuous momentum on Prodigy and we look forward to getting in even more cool features we want to add and polishing up the existing features with your feedback!

Prodigy 1.0 released Feb 2, 2022!

We're happy to announce that Prodigy has launched! We have a good base for a game in this release and have roadmapped some great features for the future. Features

Vault Inventory + Text Mesh Pro makes for some fantastic UI spaces.

Prodigy features robust characters, attributes, inventory, abilities, locomotion, enemy AI, damage pips, game ui, weapons, a game design dashboard, a database, many useful game scripts, merchants, shop systems, currencies, optimized healthbars, shaders, custom character models, animations, and more!

As you can see here our heroine has been Zerg'd.

Prodigy comes with a fantastic demo including assets contributed by top talent on the Asset Store! Featuring glimmering environment art by TriForge, fantastical special effects by ArchanorVFX and the crisp audio of Cafofo - just import the project, open the demo, and enjoy!

When you're ready for more, you can easily purchase their full art packs from the Asset Store and extend the demo as your own project with high quality art content!

Includes full access to our product suite for free

Prodigy includes backwards upgrades for free to all of the included products in our lineup! Just head to the store after purchasing Prodigy and you'll see a FREE claim button for these assets:

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