Attributes / Vitals
Getting Attributes onto an Agent is ridiculously easy. All demo and template prefab agents are already setup for this so you can just copy those if you prefer, and then basically never really think about them again.
Relevant Components
AgentAttributes, ProdigyAgentVitals, AttributePreset,
Typical Setup
Make an AttributePreset in Vault Dashboard.
Add AgentAttributes and ProdigyAgentVitals to your character.
Scenario A (ideal)
Structure :
Scene GameObject "Player Bob" (
AgentAttributes) (ProdigyAgentVitals)
That's it, you're done.
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