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Prodigy
  • Prodigy
  • News
  • Getting Started With Prodigy
  • How To...
    • Create Items (or anything)
    • Create Weapons
    • Create Abilities
    • Create Characters
      • Damage / Hitboxes
      • Locomotion
      • Attributes / Vitals
      • Equipment
      • Abilities / Skills
      • Enemy AI
    • Use WASD or Click To Move
  • Change Characters
  • Gamepad support
  • Design Philosophies
    • Vault - Editor, Database & Inventory
    • Attributes
    • Locomotion
    • Equipment (wip)
    • Abilities (wip)
    • Animation (wip)
  • Support & Links
    • Support
    • Get it on the Asset Store!
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  1. How To...

Use WASD or Click To Move

PreviousEnemy AINextChange Characters

Last updated 3 years ago

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Since inputs are agnostic in Prodigy, all of the translation of inputs occurs on the Input Broker. Changing the type of input here will cause different things to happen. Click To Move requires the NavMeshAgent component to be active on the Agent you want to control, while Free/WASD requires it to be disabled.

Change between WASD (free) and Click To Move easily!